Search found 1224 matches

by TH - The Hunt
Tue Feb 19, 2019 3:56 am
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Nifty! I assume you're referring to the mass defection thing.
by TH - The Hunt
Tue Feb 19, 2019 3:47 am
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

About ending battles, and getting away from them once they've begun: If three rounds of battle pass without either side being defeated or withdrawing, the province remains contested, and both sides remain in the province. (We see this happen a lot!) The battle doesn't necessarily have to resume, but...
by TH - The Hunt
Tue Feb 19, 2019 3:18 am
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

What I just said about the ship movements is assuming the blockade fleet are the 'defenders', meaning either war was declared on them, or they're losing the war so far, as measured by how many provinces of theirs have been occupied compared to how many they've occupied of their opponents. In this wa...
by TH - The Hunt
Tue Feb 19, 2019 2:45 am
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Right, I thought it was impossible to cast realm magic at sea. And since it's impossible to cast arcane spells without a local source, no arcane spells in sea regions either. Seems like both happened this turn, despite that. We already know about boarders. Levies, irregulars, scouts, and cavalry are...
by TH - The Hunt
Wed Feb 06, 2019 1:20 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Remember that war moves are one week long in the original rules--there's four per action, three action rounds per season, four seasons per year. That means each battle round would be only 60 hours. I don't know why we're only doing three war moves per action round, but I know we're doing a year per ...
by TH - The Hunt
Tue Feb 05, 2019 6:32 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Outrageous! No race is superior to goblins. That's why there's no goblin regent PCs, we all respect their power too much.
by TH - The Hunt
Tue Feb 05, 2019 5:17 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Sidhelien is the one with 3 for plains and forests. Sidhelien have the worst 'movement costs', but since they treat all provinces as having roads it only matters for rule and settle DCs.

Third is goblins.
by TH - The Hunt
Mon Feb 04, 2019 10:22 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

You're never going to be casting a realm spell while going on an adventure, since going on an adventure and casting a realm spell are mutually exclusive regent actions. I just reserved 4 first level spell slots for realm magic and called it a day. You are beyond lucky if you find the time to researc...
by TH - The Hunt
Mon Feb 04, 2019 10:04 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Yeah, well don't base it on the description, base it on what level it says the spells are in the rule books. I don't have all the rule books, but the core book has most of the spells, and of the 13 wizard spells that are in it, only 4 are 1st level spells.
by TH - The Hunt
Mon Feb 04, 2019 9:48 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 135851

Re: Questions

Much less than 90%. I get the spell level requirements from the Birthright Rulebook. Realm spells are not separate, they do have spell levels. You don't get them for free, they take an action to research. They count toward your limit on spells known per spell level. You can't prepare them as daily s...