Yeah. I love seeing how different someone will be from game to game, and maybe getting a chance to play more with someone I haven't played with much in a while because of how the last game shaped up.
Search found 324 matches
- Sat Oct 16, 2021 2:13 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
- Sat Oct 16, 2021 2:10 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
Ultiumately, these stories are more about the metaplot than in any individual character plot. We can tell whatever stories we want in our heads about our characters and we can share them with one another, but the metaplot is the cooperative story we are telling together. When most players stop tell...
- Sat Oct 16, 2021 1:29 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
Previous games haven't ended because the majority felt that the story was over, they ended because the majority felt the story couldn't continue due to events beyond their control. And not long ago in this conversation, that was the argument being made. Either way, 'the majority' hasn't spoken, a m...
- Sat Oct 16, 2021 9:50 am
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
In cooperative story-telling, the story is over when the majority think its over. Was I done with Friedrich's story when the world blew up in the Great Bay? No. It was just getting started. But each of our individual stories are side-stories. If the majority feel like the story here is exhausted, th...
- Mon Oct 11, 2021 7:08 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
I noticed a less than active playerbase too. I assumed the school year starting, might be messing with a few peoples free time. Im sure losing a day of work for Thanksgiving didnt help juans workload either. For me it's definitely the beginning of the school year. I have less time now than I did in...
- Thu Aug 19, 2021 1:16 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
I'd be interested in seeing a picture of your gaming room, if you don't mind sharing. Sounds really cool!
- Sat Aug 14, 2021 9:34 am
- Forum: Out of Character
- Topic: Questions - Diaspora IV
- Replies: 890
- Views: 40019
Re: Questions - Diaspora IV
So, if you pick "give him RP" and then decide to convert all your RP into GBs, would he get 0 regardless of the roll because you have no RP to give?
- Sat Aug 14, 2021 12:01 am
- Forum: Out of Character
- Topic: Questions - Diaspora IV
- Replies: 890
- Views: 40019
Re: Questions - Diaspora IV
How will Maulok tier 4 interact with Verdaloth tier 5? If you have random responses to all the events and are of evil alignment, could Maulok wind up forcing you to convert most or all your RPs into GBs?
- Fri Aug 13, 2021 10:23 pm
- Forum: Out of Character
- Topic: Questions - Diaspora IV
- Replies: 890
- Views: 40019
Re: Questions - Diaspora IV
Does Maulok tier 2 (all rolls -3 to +3) intersect with Maulok tier 4 if you go the RP route? If so, what happens if the number winds up going into the negatives? Does Maulok have to give you RP?
- Sun Jul 25, 2021 11:42 am
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 29419
Re: Future game set-up concepts
Can also make alliances (military, defensive, offensive, etc) require an actual action to setup and have a DC involved (must be successful by all parties involved). The more parties involved in the alliance, the higher the DC (reflecting the difficulties of finding common grounds and agreeable term...