Search found 256 matches
- Thu Apr 18, 2019 4:41 pm
- Forum: Rule Discusions
- Topic: Things to do?
- Replies: 156
- Views: 26877
Re: Things to do?
I think that idea works. I'm not sure there should be multiple units for casters, but on the other hand just for the amount of tracking that would entail. On the flip side, it might be easier to do that, and apply the various racial modifiers than trying to track each specific unit differently for e...
- Thu Apr 18, 2019 3:09 pm
- Forum: Rule Discusions
- Topic: Things to do?
- Replies: 156
- Views: 26877
Re: Things to do?
I like that idea of forts being able to grant extra units for attrition purposes. I also liked the idea of them giving modifiers in battle, but I'm not sure how that would square with the fact that you can't assault fortifications without siege equipment. If I remember the original way I learned (wh...
- Thu Apr 18, 2019 2:30 pm
- Forum: Rule Discusions
- Topic: Things to do?
- Replies: 156
- Views: 26877
Re: Things to do?
Beat me too it. I was going to say that we had two groups of dwarven units.
- Thu Apr 18, 2019 1:20 pm
- Forum: Rule Discusions
- Topic: Things to do?
- Replies: 156
- Views: 26877
Re: Things to do?
That makes a lot of sense. Have a "base" model, if you will, that you can tweak as needed.
- Thu Apr 18, 2019 12:53 pm
- Forum: Out of Character
- Topic: Questions
- Replies: 2247
- Views: 149209
Re: Questions
I was thinking, on the matter of raids, if you declared war, as normal, but then had an objective type that would determine things. Like a raid, for instance, would have a short duration. You sacrifice some of your battle turns in order to be able to plunder and get back out without having to face a...
- Thu Apr 18, 2019 11:40 am
- Forum: Rule Discusions
- Topic: Things to do?
- Replies: 156
- Views: 26877
- Thu Apr 18, 2019 11:35 am
- Forum: Rule Discusions
- Topic: Likely World Area
- Replies: 385
- Views: 60584
Re: Likely World Area
Idk, but we should have one.
- Thu Apr 18, 2019 11:32 am
- Forum: Out of Character
- Topic: Questions
- Replies: 2247
- Views: 149209
Re: Questions
Trade routes could be public knowledge. They would be the main avenues of news from the different colonies, so it could well become common knowledge when, say, the ship from Graven arrives in Alamier from Randor with stories about those goofball goblins as well as craft goods for sale, and noticeab...
- Thu Apr 18, 2019 1:47 am
- Forum: Rule Discusions
- Topic: Likely World Area
- Replies: 385
- Views: 60584
Re: Likely World Area
This is actually a documentable psychological phenomenon. It happens. Whether it's the *best* thing is obviously debatable, but it does happen.AA - Albion Arawnson wrote: ↑Thu Apr 18, 2019 12:44 amIn times of stress and danger it makes sense that the people turned to men more readily than women.
- Wed Apr 17, 2019 7:57 pm
- Forum: Out of Character
- Topic: Questions
- Replies: 2247
- Views: 149209
Re: Questions
Heh. Definitely puts a different concept on woolly bandits coming to raid you.