Search found 1460 matches
- Mon Aug 20, 2018 11:43 am
- Forum: Out of Character
- Topic: Questions
- Replies: 2247
- Views: 134990
Re: Questions
All the rules should now be moved over, though I still need to fix up formatting on some stuff (spoilers/tables).
- Mon Aug 20, 2018 11:29 am
- Forum: Rules
- Topic: Time/Seasons
- Replies: 2
- Views: 2898
Re: Time/Seasons, Death while Aging, Inheritance, Children Stats
Max Trade Routes 1 land / 1 sea trade route per province (note: a province has no sea trade route access if it has no river or coastal access). A city has the potential for 2 and 2. Realm Population Calculations: Just so we have a common method. Each Leviable population = 2000 people (ie, 10% of th...
- Mon Aug 20, 2018 11:27 am
- Forum: Out of Character
- Topic: Questions
- Replies: 2247
- Views: 134990
Re: Questions
You can send all of them
- Mon Aug 20, 2018 11:26 am
- Forum: Rules
- Topic: Time/Seasons
- Replies: 2
- Views: 2898
Time/Seasons
Time's Passage: Each turn, every character will age by 2 years. Despite each turn being 2 years, each turn will also be associated with a specific season.
WP & NWP
Group Weapon Proficiencies Nonweapon Proficiencies Warrior 4 + 1 per 3 levels 3 + 1 per 3 levels Wizard/Magician 1 + 1 per 6 levels 4 + 1 per 3 levels Priest 2 + 1 per 4 levels 4 + 1 per 3 levels Rogue 2 + 1 per 4 levels 3 + 1 per 4 levels Guilder 2 + 1 per 3 levels 3 + 1 per level N...
- Mon Aug 20, 2018 9:47 am
- Forum: Rules
- Topic: Start Up, Terrain/Race/SourceMax/Age, XP Table, Adventures/Random Events, Building, Lieutenants, Objectives, Inheritance
- Replies: 6
- Views: 13867
Re: Start Up, Terrain/Race/SourceMax/Age, XP Table, Adventures/Random Events, Building, Lieutenants
Sidhelien Special Rules Guild > 1, lose ability to build with only wood. Temples: Every 2 levels of Temple (rounded up), reduces source level by 1. Source 7+: Can create trade routes Sidhelien source levels can oppose guild and temple create/rule actions. Max RP Pool: 15+ 2x Bloodline -------------...
- Mon Aug 20, 2018 9:42 am
- Forum: Rules
- Topic: Start Up, Terrain/Race/SourceMax/Age, XP Table, Adventures/Random Events, Building, Lieutenants, Objectives, Inheritance
- Replies: 6
- Views: 13867
Re: Start Up, Terrain/Race/SourceMax/Age, XP Table, Adventures/Random Events, Building, Lieutenants
As adventures will play a central/integral role in the game, you will need to fully build your character if you intend to participate in the "group adventures." AD&D Rules : Does not include BR specific spells/classes, etc. (NB: no bonus XP for having 17+ stat). You can draw from the complete book...
- Mon Aug 20, 2018 9:42 am
- Forum: Rules
- Topic: Start Up, Terrain/Race/SourceMax/Age, XP Table, Adventures/Random Events, Building, Lieutenants, Objectives, Inheritance
- Replies: 6
- Views: 13867
Start Up, Terrain/Race/SourceMax/Age, XP Table, Adventures/Random Events, Building, Lieutenants, Objectives, Inheritance
Step 1 - Assigned Domain, Bloodline 11/15 (11 for landed Council Members - Derivation chosen, Tainted;, 15 for WB/TF and Brother Mages - derivation pre assigned) - abilities rolled Step 2 - Roll stats (5d4 in order*) Step 3 - Pick Domain Points Step 4 - Pick Class(es), you start with 6,000 XP Step ...
- Mon Aug 20, 2018 7:45 am
- Forum: Out of Character
- Topic: Questions
- Replies: 2247
- Views: 134990
Re: Questions
I don't recall ruling that re Blood History, but I think that makes some functional sense.
- Sat Aug 18, 2018 8:19 pm
- Forum: Common Knowledge, Great Captains & The Gods
- Topic: Rumour Mill
- Replies: 1
- Views: 12885
Rumour Mill
Year 1: The Game
Richest Domains:
NB: This information cannot be relied upon for accuracy. Happiness is a function of total population and the loyalty levels of each province (generally province level * loyalty, for each province)
Richest Domains:
NB: This information cannot be relied upon for accuracy. Happiness is a function of total population and the loyalty levels of each province (generally province level * loyalty, for each province)