Search found 277 matches
- Tue Apr 12, 2022 7:35 am
- Forum: Out of Character
- Topic: Turn 3
- Replies: 41
- Views: 11947
Re: Turn 3
I was late to the party, but I enjoyed the last game immensely, and cannot thank you enough for the warm welcome, and how you deal with all the crazy ideas/backgrounds people come up with. Respect. And a very big thank you, Juan.
- Mon Nov 15, 2021 1:54 pm
- Forum: Out of Character
- Topic: New Character Test
- Replies: 19
- Views: 6583
- Sun Nov 07, 2021 11:13 am
- Forum: Out of Character
- Topic: Questions - Isles II
- Replies: 157
- Views: 18874
Re: Questions - Isles II
I had no idea either, so I based myself on the Wrap Up Events that Juan posted, excluding the realms Mag has had serious contacts with (or that he had strong feelings about).
Compared that to the classes I’d be interested in playing, and I had a list.
Compared that to the classes I’d be interested in playing, and I had a list.
- Sat Nov 06, 2021 5:18 am
- Forum: Rule Discusions
- Topic: Specialized Specialized Secondary Classes
- Replies: 18
- Views: 5811
Re: Specialized Specialized Secondary Classes
What does ‘being a member of that religion’ imply? It seems logic that a guilder would call upon the patron god of guilders to bless him with the deal at hand? Or the thief thats whispers a short prayer to the patron god of thieves before attempting to disarm that trap.. But I’d imagine it would be ...
- Tue Oct 26, 2021 1:37 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 25677
Re: Future game set-up concepts
Seems a little meta to me. Granted, you need the info to calculate the DC, but for the rest the numbers seem OOC info to me really.Mae - Maedhros wrote: ↑Tue Oct 26, 2021 1:09 pmExcepting early game. If you have not yet had any contact with someone, those numbers are the only thing you have to go by. Makes sense to look at them then.
- Fri Oct 22, 2021 5:47 am
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 25677
Re: Future game set-up concepts
Summary in case you missed it: we are playing the 'heroic' slice of an alignment cube. CE does not mean chaotic evil. It means freedom and power. Opposition to tradition for tradition's sake on the law axis, and focus on the mechanics of power on the good axis. That is an interesting point actually...
- Sat Oct 16, 2021 2:20 pm
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 25677
Re: Future game set-up concepts
I believe what we're seeing here is an attempt by a small, sore, but influential group of players to pull the wool over the eyes of others and force a reset so that things they don't want to see happen will be less likely, and things they do want to see happen will, they hope, be more likely. This ...
- Thu Oct 14, 2021 2:38 am
- Forum: Rule Discusions
- Topic: Future game set-up concepts
- Replies: 272
- Views: 25677
Re: Future game set-up concepts
In all honesty, the game feels 'over'. Both in the impression that nothing that can be done that will change the outcome, and the lethargy that seems to have slipped into the characters. Ofc that is completely personal (and not intended as a judgement whatsoever), but to me it removes the fun part o...
- Mon Aug 23, 2021 1:00 pm
- Forum: Out of Character
- Topic: Questions - Diaspora IV
- Replies: 890
- Views: 37705
Re: Questions - Diaspora IV
With 5 RP can I raise my bloodline from 1 to 3 in a single turn? Or is there a limit of 1 increase via RP per turn?
- Sun Aug 15, 2021 11:05 am
- Forum: Out of Character
- Topic: Questions - Diaspora IV
- Replies: 890
- Views: 37705
Re: Questions - Diaspora IV
On the random part, will everything be random? As in not one the effect itself, but also the amount of RP/GB converted, the province the effect will take place,.. etc