Search found 308 matches

by TPK - The Pirates
Sat Aug 22, 2020 5:03 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 130480

Re: Questions

Mhaellie was burned on this three/four games back in Taelshore.
by TPK - The Pirates
Sat Aug 22, 2020 5:03 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 130480

Re: Questions

You had the shipping capacity though, that's the key difference.
by TPK - The Pirates
Sat Aug 22, 2020 4:45 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 130480

Re: Questions

Karak Dum (4) Egg of Coot (3) Normal trade route = 3.5 GB (Gold Rush allows up to 5.25) Pax Tharkas (2) Earypeak (3) Normal trade route - 2.5 GB (Gold Rush allows up to 3.75) Your ships for each (a barge and a longship) allow for up to 4 GB off of each of those trade routes. So the Pax Tharkas one w...
by TPK - The Pirates
Sat Aug 22, 2020 4:22 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 130480

Re: Questions

Check your ships, it will flag as 'only able to carry X of Y amount' or something similar.

You may have had enough shipping capacity to not be impacted as well.
by TPK - The Pirates
Sat Aug 22, 2020 4:01 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 130480

Re: Questions

Trade routes get boosted by Gold Rush. You have to have the extra ships to carry the capacity.
by TPK - The Pirates
Sat Aug 22, 2020 3:44 pm
Forum: Out of Character
Topic: Questions
Replies: 2247
Views: 130480

Re: Questions

oof...that one is always a painful lesson :)
by TPK - The Pirates
Fri Aug 21, 2020 8:46 pm
Forum: Rule Discusions
Topic: Scouts too good
Replies: 12
Views: 5341

Re: Scouts too good

While it's probably too tough to build in, having scouts for particular terrains would seem feasible. In their primary terrain, they retain the standard scout trait. In other terrains, 1/2 the movement cost or something.
by TPK - The Pirates
Fri Aug 21, 2020 7:22 pm
Forum: Rule Discusions
Topic: Scouts too good
Replies: 12
Views: 5341

Re: Scouts too good

Didn't they do that already? I mean where else did halflings come from...
by TPK - The Pirates
Fri Aug 21, 2020 7:01 pm
Forum: Rule Discusions
Topic: Scouts too good
Replies: 12
Views: 5341

Re: Scouts too good

Scouts do tend to lose against any other Tier 3 unit. The movement advantage allows for a rapid-mobing strike-forxe, but they will still fail most times against an equal sized T3 defense. Additionally, even if movement for Scouts is reduced, we would need to look at Sidhe troop movement as well sinc...
by TPK - The Pirates
Fri Aug 21, 2020 1:12 pm
Forum: Rule Discusions
Topic: Non-Adventure Events
Replies: 34
Views: 8660

Re: Non-Adventure Events

This game alone, several people have handled assassination events and helped on military/undead events which had targeted someone else.