Questions

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions

Post by DM Juan » Mon Sep 17, 2018 8:06 am

Not Sure Scenarios

Scenario 6: Two Adventures >> Use a Domain Action to send Regent and 2 Lieuts on 1st adventure and have 1 Lieut join the adventure group of a 2nd Regent who is doing the 2nd adventure. (I had never thought this was possible but a few players have suggested it)

---
I probably would find this to be okay

User avatar
CI - Charrek Ironfist
Posts: 376
Joined: Thu Aug 02, 2018 2:37 pm

Re: Questions

Post by CI - Charrek Ironfist » Wed Sep 19, 2018 7:29 am

How are "ship losses" rolled on mercenary naval contracts?
Lord Mayor Charrek Ironfist | Charrek.Ironfist@mail.com
Stormpriestess Khalia Ironfist

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions

Post by DM Juan » Wed Sep 19, 2018 5:22 pm

Similar to land wars, by their equivalent cost-tier

User avatar
JB - Jana Boulderbrew
King
Posts: 522
Joined: Fri Aug 03, 2018 6:45 pm

Re: Questions

Post by JB - Jana Boulderbrew » Wed Sep 26, 2018 3:15 am

What are the rules on road building? Do you need to have a holding on both ends of the road? Or just a holding on one end of the road?
"Success is measured in blood, yours or your enemies."

User avatar
DCT - Destiny Corben-Talas
Posts: 177
Joined: Mon Aug 06, 2018 9:00 am
Location: Las Palmas, Canary Islands

Re: Questions

Post by DCT - Destiny Corben-Talas » Wed Sep 26, 2018 3:17 am

One holding, use one resources, be wood or stone and cost is Average of movement, plus five if cross a river
“No dimensions are closed to the ones in service of the Universal Law.”
Nur Hayati Corben-Talas

User avatar
JB - Jana Boulderbrew
King
Posts: 522
Joined: Fri Aug 03, 2018 6:45 pm

Re: Questions

Post by JB - Jana Boulderbrew » Wed Sep 26, 2018 11:58 am

Regarding: Native Contracts - Naval Work, can I add boarding troops to a ship to increase the tier? Adding something like the troop muster+train value to the ship value?

So a longship (4GB) with an irregular crew (2GB) would have a value of 6 GB and be tier 2?
"Success is measured in blood, yours or your enemies."

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions

Post by DM Juan » Wed Sep 26, 2018 12:09 pm

Hmmm, I kind of like that idea. But I also see avenue for abuse (every ship is the highest tier now!)... the risk of course increases that you lose units... as they'd still be rolled as their base unit for risk of death.

User avatar
JB - Jana Boulderbrew
King
Posts: 522
Joined: Fri Aug 03, 2018 6:45 pm

Re: Questions

Post by JB - Jana Boulderbrew » Wed Sep 26, 2018 12:17 pm

I would worry about putting the super expensive land unit on the longship just to have the boat sink. At a certain point it would make better sense to just do a land contract.
Last edited by JB - Jana Boulderbrew on Wed Sep 26, 2018 1:42 pm, edited 1 time in total.
"Success is measured in blood, yours or your enemies."

User avatar
TH - The Hunt
Emperor
Posts: 1224
Joined: Sat Aug 04, 2018 4:27 pm

Re: Questions

Post by TH - The Hunt » Wed Sep 26, 2018 1:18 pm

In practice, units just raise the boarding count of a ship by 2 or 3. Regardless of tier. So I think deploying a unit on a ship should only increase its tier by 1 per +3 boarding count (rounded down), so 3 irregular units would be needed (even on a ship with the capacity) to increase its tier by 2.
"The Hunt rides. The Hunt protects."

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions

Post by DM Juan » Wed Sep 26, 2018 1:47 pm

That may be a better approach, and limits the abuse-factor.

Post Reply