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Test Horse Race

Posted: Tue Aug 17, 2021 9:52 pm
by WM - The Waste Mage
Trying to come up with a way to do a horse race that people can bet on.

Thinking about .5 GB or 1 GB gets you a share in a horse.

Each horse rolls 1d6. On a 2 to 5 they move forward 1 space. On a 1 they do not move. On a 6 they move 2 spaces.


Say a total of 30 GB was bet on all horses. Then say horse number 4 wins. Say person 1 bought 10 shares of horse 4 and person 2 bought 3 shares of horse 4 and person 3 bought 6 shares of horse 4 and person 4 bought 1 share of horse 4. That's 30 GB divided into 20 shares making each share worth 1.5 GB so

Person 1 wins 15 GB
Person 2 wins 4.5 GB
Person 3 wins 9 GB
Person 4 wins 1.5 GB

(-10% fee for gaming commissioner so it would have been 27 GB divided into 20 shares I just didnt wanna do that math)




At the same time PCs can race their own horse for an entry fee. Purse will be entry fee x number of horses (-10% fee for the gaming commissioner)

So if 6 horses entered with entrance fee of 3 GB that's 18 GB purse (-10% so 16.2 GB) that the owner of that horse would win.

Might add in certain bonuses for horses like +1 move per race or 1 reroll per race and maybe roll weather for each race and a horse might get +1 move one time or even 2 times per race if they are a mudder that runs well on a wet track. Horses can be rolled and might have more than 1 bonus which would increase a horses price and open up the possibility of horse raising and breeding maybe but might be too much to add.

Would then post something like below as the race progresses:

horse race.png
horse race.png (106.33 KiB) Viewed 278 times
Horse A
1d6 : 2:
2

Horse B
1d6 : 4:
4

Horse C
1d6 : 6:
6

Horse D
1d6 : 5:
5

Horse E
1d6 : 4:
4

Horse F
1d6 : 1:
1

Re: Test Horse Race

Posted: Tue Aug 17, 2021 9:56 pm
by WM - The Waste Mage
Horse C got out quick and is ahead.

Horse F maybe stumbled and is behind.

The rest of the pack are even.

horserace1.png
horserace1.png (106.34 KiB) Viewed 276 times

Re: Test Horse Race

Posted: Tue Aug 17, 2021 9:57 pm
by WM - The Waste Mage
Then roll until one hits the finish line. Might only post 1-3 pictures though as that's monotonous.

Re: Test Horse Race

Posted: Tue Aug 17, 2021 10:24 pm
by JB - Jontinius Bruin
It could work. It seems to be s fair system. Should do that dor the next winterfest type thing.

Re: Test Horse Race

Posted: Tue Aug 17, 2021 10:28 pm
by CIC - Duke Cicero
Or you make the horses the aces of clubs, diamonds, hearts, and spades, you lay out ten cards to mark the distance of the course, and you start drawing cards from the top of the deck and moving the horse that matches the drawn card's suit forward. And then drink if you lose, but also if you win - I don't know, I was never clear on how the drinking was supposed to fit in.

Or, you and your friends all pick different horses at the carousel, and once the ride starts you start slapping the horses' flanks and urging them onwards, as if you truly believe in your heart of hearts that this will change the relative position of horses on the carousel. This version not recommended to be mixed with drinking.

Jokes aside, I'd likely toss .5 or 1GB in for the fun of it under the first model, but not 3 under the second model.

Re: Test Horse Race

Posted: Wed Aug 18, 2021 2:26 am
by LMC - Lord Mayor Cowell
I was looking into doing that a while back, but with chariot racing, including striking the one next to you, letting everyone choose
increase speed
Strike right
Strike left
Defend
Slow down

Making it a lap, possibly adding that there was a risk if you went to fast in a corner. Ended up being to cumbersome.

Was using https://store.steampowered.com/app/297760/Qvadriga/ as inspiration, but yeah. Ended up being to messy.

Re: Test Horse Race

Posted: Wed Aug 18, 2021 2:45 am
by WM - The Waste Mage
Yeah you really have to set something like this up where the PCs have a team or a gladiator school and the team or gladiator has stats set up and once a PC enters his team or Gladiator into a match it is run by the Game Commissioner. Trying to run anything where you have to ask a player what their next move is makes the entire thing a nightmare.