Questions - Chimaeron II

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CI - Charrek Ironfist
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Re: Questions - Chimaeron II

Post by CI - Charrek Ironfist » Mon Sep 26, 2022 9:23 am

Will the T1 random events get fleshed out?
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DM Juan
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Re: Questions - Chimaeron II

Post by DM Juan » Mon Sep 26, 2022 4:17 pm

Yeah, started adding more details

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CIC - Duke Cicero
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Re: Questions - Chimaeron II

Post by CIC - Duke Cicero » Mon Sep 26, 2022 5:46 pm

Speaking of which, the rules post for random adventures currently says DC 1 rolls a d3, DC 2 rolls a d6, DC 3 2d6, etc - essentially shifting everything down one difficulty. Is this intentional, or perhaps an artifact from removing DC 0s?
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DM Juan
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Re: Questions - Chimaeron II

Post by DM Juan » Mon Sep 26, 2022 8:10 pm

I just renamed the DCs basically, moving them a step. DC 0 before, is now DC1. And reduced the adventure income pretty significantly. I need to update the adventure min DCs though to match, good point.

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RaH - Rassan al Hamam
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Re: Questions - Chimaeron II

Post by RaH - Rassan al Hamam » Mon Sep 26, 2022 10:20 pm

Why reduce the Gold?

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LMC - Lord Mayor Cowell
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Re: Questions - Chimaeron II

Post by LMC - Lord Mayor Cowell » Tue Sep 27, 2022 6:51 am

The resources, it is the same for every terrain types, with every high mountain/low mountain/hill having two kinds of resources instead of individual for the provinces like in earlier games?

(Can not find any other list of what resource every province have than the generic list under terrain types)

Plains Grain
Heavy Forest Wood
Hills Iron, Grain
Low Mountains Stone, Iron
High Mountains Iron, Stone; Mines provide access to "grain replacement" for Karamhul and Orogs ('Mushroom Caves')
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CIC - Duke Cicero
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Re: Questions - Chimaeron II

Post by CIC - Duke Cicero » Tue Sep 27, 2022 7:11 am

LMC - Lord Mayor Cowell wrote:
Tue Sep 27, 2022 6:51 am
The resources, it is the same for every terrain types, with every high mountain/low mountain/hill having two kinds of resources instead of individual for the provinces like in earlier games?

(Can not find any other list of what resource every province have than the generic list under terrain types)

Plains Grain
Heavy Forest Wood
Hills Iron, Grain
Low Mountains Stone, Iron
High Mountains Iron, Stone; Mines provide access to "grain replacement" for Karamhul and Orogs ('Mushroom Caves')
Hills and mountains have two possible resources types, but the resource they actually have is listed on the map page next to province name. In this case, Lyssan lucked out and got stone - every other hill or mountain got iron. Four irons, a stone, a grain, and a wood. It’s an … interesting situation.
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LMC - Lord Mayor Cowell
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Re: Questions - Chimaeron II

Post by LMC - Lord Mayor Cowell » Tue Sep 27, 2022 7:20 am

My map does not show that?

To take Careine for example, it shows
Province Law Temple Guilds Source TR/Max Ruler Race Terrain

None of those includes resources.

*edit.
I found it. Mouseover (i). I very rarely look on the outer map, just the lists.
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TF - The Fortress
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Re: Questions - Chimaeron II

Post by TF - The Fortress » Tue Sep 27, 2022 9:04 am

Juan, can you pin this thread and unpin the other two?
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DM Juan
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Re: Questions - Chimaeron II

Post by DM Juan » Tue Sep 27, 2022 9:12 am

The tribute is going to the Council Fund, which diverts part of the tribute to the Chimaera.
The Council Fund is only accessible to the Leader of the Council

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