Summers
Posted: Mon May 13, 2019 10:12 am
Variable Season Effects:
1: Normal Summer
2: Normal Summer
3: No Summer
4: No Summer
5: Weak Summer (Can Raise Settlers, but cannot Rule Province)
6: Weak Summer (Can Raise Settlers, Rule Province at +5 DC)
Spring:
1: Normal Spring
2: Normal Spring
3: Normal Spring
4: Late Spring (Action 1, Weak Winter)
5: Late Spring (Action 1 and 2, Weak Winter)
6: Early Summer (can Raise Settlers in Action 3, no attrition in Action 3)
Fall:
1: Normal Fall
2: Normal Fall
3: Normal Fall
4: Short Fall (Action 3, Weak Winter)
5: Short Fall (Action 2 and 3, Weak Winter)
6: Long Summer (Can Raise Settlers in Action 1, no attrition in Action 1)
Winter:
1: Normal Winter
2: Normal Winter
3: Normal Winter
4: Weak Winter (Attrition 40%, can use declare war actions, cannot settle)
5: Weak Winter (Attrition 40%, can use declare war actions, cannot settle)
6: Severe Winter! (100% attrition, -1 effective Court [builds, action range, etc]
1: Normal Summer
2: Normal Summer
3: No Summer
4: No Summer
5: Weak Summer (Can Raise Settlers, but cannot Rule Province)
6: Weak Summer (Can Raise Settlers, Rule Province at +5 DC)
Spring:
1: Normal Spring
2: Normal Spring
3: Normal Spring
4: Late Spring (Action 1, Weak Winter)
5: Late Spring (Action 1 and 2, Weak Winter)
6: Early Summer (can Raise Settlers in Action 3, no attrition in Action 3)
Fall:
1: Normal Fall
2: Normal Fall
3: Normal Fall
4: Short Fall (Action 3, Weak Winter)
5: Short Fall (Action 2 and 3, Weak Winter)
6: Long Summer (Can Raise Settlers in Action 1, no attrition in Action 1)
Winter:
1: Normal Winter
2: Normal Winter
3: Normal Winter
4: Weak Winter (Attrition 40%, can use declare war actions, cannot settle)
5: Weak Winter (Attrition 40%, can use declare war actions, cannot settle)
6: Severe Winter! (100% attrition, -1 effective Court [builds, action range, etc]