Naval Raids

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DM Juan
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Naval Raids

Post by DM Juan » Sat May 18, 2019 7:43 pm

Thinking that ships should be able to add to the DC of a province being raided, if they are docked there.

Eg, if you have 5 longships in the province, it would increase the DC by 5. Or maybe by +3 per war-ship you have in excess of the raiding ships sent.

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MS - Meaghan Smith
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Re: Naval Raids

Post by MS - Meaghan Smith » Sat May 18, 2019 7:45 pm

For naval raids it makes sense. If you have 2 ships and raid someone with 10 in port...you're probably about to have a bad day.
Meaghan 'the Smith'

Baroness-Elector of Graven, Countess of Gravendale, Merchant-Princess of the Graven Trading Federated Order

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TH - The Hunt
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Re: Naval Raids

Post by TH - The Hunt » Sat May 18, 2019 7:53 pm

It seems odd that having an infantry unit (or fifty of them) defending the province only increases the raid DC by 1, too.
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DM Juan
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Re: Naval Raids

Post by DM Juan » Sat May 18, 2019 7:54 pm

Well, another overhaul option is to do
+1 per non-scout unit present, +2 per scout
For both sides.

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TH - The Hunt
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Re: Naval Raids

Post by TH - The Hunt » Sat May 18, 2019 7:59 pm

Sounds good. I'd suggest to keep it so there's no modifier for levies, both to discourage 'mustered levies' from being used to fill longships, and to discourage players from using the 'levy province' option to reduce the effectiveness of raids (which should really backfire). Cavalry raids would still benefit from the movement bonus, though since cavalry are so expensive they'd only really be a good idea to use for raids because they could target provinces further away.
"The Hunt rides. The Hunt protects."

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