War, Leadership Units

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DM Juan
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Re: War, Leadership Units

Post by DM Juan » Thu Jul 25, 2019 9:07 pm

I think balancing their cost is a potential solution.
Make mass destruct about half the price (5), and increase defection to at least 2-3RP/unit.

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BS - Torpor
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Re: War, Leadership Units

Post by BS - Torpor » Fri Jul 26, 2019 3:12 am

propably be easier to up the source demand then the cost. 1 means just about everyone wizard can do it everywhere. 3 means alot of leylines required.
Tor'por
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track,
With poison in my wine cup, and daggers at my back."
- Robert E. Howard

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DM Juan
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Re: War, Leadership Units

Post by DM Juan » Fri Jul 26, 2019 7:13 am

Defection is source 2, Subversion source 1, Mass Destruction source 5

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DM Juan
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Re: War, Leadership Units

Post by DM Juan » Sat Jul 27, 2019 8:06 am

Updated spells

Defection: 2GB and 2RP/unit (was 1 RP/unit) -- limited # units, can be dispelled, counter-defected, etc
Subversion: 2GB (flat), 3RP/unit (was 5RP/unit) -- no limit on #s, can be bid against
Mass Destruction: 5GB (flat), 5RP/unit -- limited # units, cannot be dispelled (after the fact), cannot be countered

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