Settler Rules

User avatar
BS - Torpor
Posts: 122
Joined: Sat Aug 04, 2018 3:08 pm

Settler Rules

Post by BS - Torpor » Wed Aug 12, 2020 9:48 pm

Can I please get clarification on how the Settlers rules work for this iteration of the game?
Can you use them to raise a province from 0-1 or 1-2, or are they just for changing race/alignment of a province?
Tor'por
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track,
With poison in my wine cup, and daggers at my back."
- Robert E. Howard

User avatar
TPK - The Pirates
Posts: 308
Joined: Fri Nov 15, 2019 6:42 pm

Re: Settler Rules

Post by TPK - The Pirates » Wed Aug 12, 2020 9:53 pm

All the above.

User avatar
CIC - Duke Cicero
Posts: 330
Joined: Mon Aug 13, 2018 6:47 am

Re: Settler Rules

Post by CIC - Duke Cicero » Wed Aug 12, 2020 9:54 pm

They can definitely be used to settle a province from 0 -> 1 (not currently applicable anywhere) or 1 -> 2. I'll let someone else find Juan's most recent answer re: changing race/alignment - I'm pretty sure that came up in the questions thread (where this probably belongs?).

The rules for settling are in Rules -> Actions -> Settling Provinces/Settlers. Note that the DC is easier than for ruling province.

I believe Juan has also said that transfering settlers between regents requires an investiture action.

Settling can be done in spring, summer, or fall, but not winter.
Duke Cicero
Mayor of Salviene

A man so deep, he's almost unfathomable!
A man so quick, he's even fast asleep!

User avatar
TH - The Hunt
Emperor
Posts: 1224
Joined: Sat Aug 04, 2018 4:27 pm

Re: Settler Rules

Post by TH - The Hunt » Wed Aug 12, 2020 9:59 pm

You need 1 settler for 0-1, 2 for 1-2. No amount of settlers can raise a province above level 2, unless that's changed for this game (in which case it requires 4). Provinces of level 1 or 0 are likely to cost the ruler more than they're worth to protect and maintain, so the settlement rules make it easy to get provinces into that sweet spot, where the land itself is worth fighting for.
"The Hunt rides. The Hunt protects."

User avatar
BS - Torpor
Posts: 122
Joined: Sat Aug 04, 2018 3:08 pm

Re: Settler Rules

Post by BS - Torpor » Wed Aug 12, 2020 10:03 pm

Thank you all so much for the clarifications. :)
Tor'por
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track,
With poison in my wine cup, and daggers at my back."
- Robert E. Howard

User avatar
WM - The Waste Mage
King
Posts: 666
Joined: Fri Aug 03, 2018 11:41 am

Re: Settler Rules

Post by WM - The Waste Mage » Wed Aug 12, 2020 10:08 pm

You cannot settle with a bunch of crabs though...

User avatar
CIC - Duke Cicero
Posts: 330
Joined: Mon Aug 13, 2018 6:47 am

Re: Settler Rules

Post by CIC - Duke Cicero » Wed Aug 12, 2020 10:10 pm

But for a reasonable price, Pyroneous can be hired to blast all those crabs, then resurrect them, hopefully as a different race which CAN be used to settle.
Duke Cicero
Mayor of Salviene

A man so deep, he's almost unfathomable!
A man so quick, he's even fast asleep!

User avatar
WM - The Waste Mage
King
Posts: 666
Joined: Fri Aug 03, 2018 11:41 am

Re: Settler Rules

Post by WM - The Waste Mage » Wed Aug 12, 2020 10:13 pm

I’ll turn anybody into anything! What’s it gonna take to put you in a new body today?

User avatar
JB - Jontinius Bruin
Posts: 305
Joined: Wed Aug 08, 2018 8:13 am

Re: Settler Rules

Post by JB - Jontinius Bruin » Wed Aug 12, 2020 10:14 pm

Py Guy +1

User avatar
TPK - The Pirates
Posts: 308
Joined: Fri Nov 15, 2019 6:42 pm

Re: Settler Rules

Post by TPK - The Pirates » Wed Aug 12, 2020 10:27 pm

Do they have to be dead to get reincarnated?


Asking for a friend...

Post Reply