New Rules - Under Construction
Posted: Wed Jan 20, 2021 5:51 pm
Character Generation:
5d4 rolled in order
Blood 1 - you pick derivation
Make choices from list below
Roll Blood Ability (if not pre-chosen)
Roll Stats bought (if applicable)
Pick Race/Class
Shrine / New Gods
> Each CHARACTER has a shrine
No Court
Shrine 1-10, are distance you can impact realm
No Cap on Shrine Size by Province level; doesn't count as a building
Each shrine level costs 5RP
Cathedral: Virtual Shrine and Temple Levels equal to (1/5 * Cathedral Level * Shrine/Temple Levels) rounded down
Free Agitate 1/Turn, up to Cathedral level provinces. No bonus to Agitates.
Monolith: remove court / can store spell forever (until used, or supplanted by another spell)
Lab: Anyone can take Lab as their choice
Each char get's 2 buildings.
Everyone starts with 4 settlers, humans with 5. Everyone knows location of 1 province.
You may swap ALL your settlers, for starting with a blooded LT of the class of your choice.
You know nothing beyond 1 province; you adventure/explore in a direction, if resolved, will reveal a province.
You need to accumulate Shrine-power to fuel faiths
10GB, 10RP
1 of: Blooded Lieutenant (you chose class), 1 Settler, pick your starting Bloodline ability (rather than randomly rolled)*
1 of: 3 NWP*, or 2 WP*, or 6000 XP*, or Blooded Lieutenant (random class)
1 of: 4x Resources, or 4000 XP*, or 1d6 to a stat of your choice*
1 of: 2 NWP*, or 1d4 to a stat of your choice,* or 1 Lieutenant (unblooded - you chose class)
1 of: 2x Resources, 1 WP*, or 1d2 to a stat of your choice*, or 1 Lieutenant (unblooded - random class), or swap 2 stats
1 of Artifact: (Class appropriate) Action Mod (+2), or 3x DMG Items (completely random on the d100 chart - can be scrolls/potions)
* inherited
All settlers are of your race (or if half-elf, human or elf).
Resources: 5GB worth of building materials, 1 stone, 1 wood.
...Provisional things working on...
no investing bloodlines into LTs
5d4 rolled in order
Blood 1 - you pick derivation
Make choices from list below
Roll Blood Ability (if not pre-chosen)
Roll Stats bought (if applicable)
Pick Race/Class
Shrine / New Gods
> Each CHARACTER has a shrine
No Court
Shrine 1-10, are distance you can impact realm
No Cap on Shrine Size by Province level; doesn't count as a building
Each shrine level costs 5RP
Cathedral: Virtual Shrine and Temple Levels equal to (1/5 * Cathedral Level * Shrine/Temple Levels) rounded down
Free Agitate 1/Turn, up to Cathedral level provinces. No bonus to Agitates.
Monolith: remove court / can store spell forever (until used, or supplanted by another spell)
Lab: Anyone can take Lab as their choice
Each char get's 2 buildings.
Everyone starts with 4 settlers, humans with 5. Everyone knows location of 1 province.
You may swap ALL your settlers, for starting with a blooded LT of the class of your choice.
You know nothing beyond 1 province; you adventure/explore in a direction, if resolved, will reveal a province.
You need to accumulate Shrine-power to fuel faiths
10GB, 10RP
1 of: Blooded Lieutenant (you chose class), 1 Settler, pick your starting Bloodline ability (rather than randomly rolled)*
1 of: 3 NWP*, or 2 WP*, or 6000 XP*, or Blooded Lieutenant (random class)
1 of: 4x Resources, or 4000 XP*, or 1d6 to a stat of your choice*
1 of: 2 NWP*, or 1d4 to a stat of your choice,* or 1 Lieutenant (unblooded - you chose class)
1 of: 2x Resources, 1 WP*, or 1d2 to a stat of your choice*, or 1 Lieutenant (unblooded - random class), or swap 2 stats
1 of Artifact: (Class appropriate) Action Mod (+2), or 3x DMG Items (completely random on the d100 chart - can be scrolls/potions)
* inherited
All settlers are of your race (or if half-elf, human or elf).
Resources: 5GB worth of building materials, 1 stone, 1 wood.
...Provisional things working on...
no investing bloodlines into LTs