I think this part is covered in the tables with the saving throws. If you compare the saving throw vs spells between warriors and wizards, the first starts at 19 and the second at 12.DH - Dweomerheart wrote: ↑Sat Jan 30, 2021 4:41 pmWhy should a wizard not also be resistant to enemy magic? Sounds like something not necessary be unbelievable...
New Rules - Under Construction
- JB - Jana Boulderbrew
- King
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Re: New Rules - Under Construction
Last edited by JB - Jana Boulderbrew on Sat Jan 30, 2021 4:54 pm, edited 1 time in total.
"Success is measured in blood, yours or your enemies."
Re: New Rules - Under Construction
In later editions, they don't have huge bonuses to resistance...
Re: New Rules - Under Construction
Yes, it wouldn't be for instantly, but for going forward (next time).
- TH - The Hunt
- Emperor
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Re: New Rules - Under Construction
Last game, Khonceys had the dwarven saving throw bonus (from the Belt of Dwarvenkind) in addition to being a wizard, so during the one main adventure, her save versus spells was, like... 6.
"The Hunt rides. The Hunt protects."
- LMC - Lord Mayor Cowell
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Re: New Rules - Under Construction
personally, I prefer it with dwarfs being unable to use arcane and sidhe unable to be divine spellcasters... but ofcourse, thats a change that needs to heppend between games, not during. And I doubt I get a majority with me on that anyway
Lord Mayor Cowell VI
- TF - The Fortress
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Re: New Rules - Under Construction
I'm good with it . At least as long as Sidhe can be rangers still LOL
The Fortress!
Morwe of Cuiraécen
Face each day like a storm;
Respect it;
Fear it;
Endure it;
Thrive in it!
Morwe of Cuiraécen
Face each day like a storm;
Respect it;
Fear it;
Endure it;
Thrive in it!
- DCT - Destiny Corben-Talas
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Re: New Rules - Under Construction
+1Mae - Maedhros wrote: ↑Sat Jan 30, 2021 5:21 pmpersonally, I prefer it with dwarfs being unable to use arcane and sidhe unable to be divine spellcasters... but ofcourse, thats a change that needs to heppend between games, not during. And I doubt I get a majority with me on that anyway
“No dimensions are closed to the ones in service of the Universal Law.”
Nur Hayati Corben-Talas
Nur Hayati Corben-Talas
- BS - Torpor
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Re: New Rules - Under Construction
+1 moreDCT - Destiny Corben-Talas wrote: ↑Sat Jan 30, 2021 5:25 pm+1Mae - Maedhros wrote: ↑Sat Jan 30, 2021 5:21 pmpersonally, I prefer it with dwarfs being unable to use arcane and sidhe unable to be divine spellcasters... but ofcourse, thats a change that needs to heppend between games, not during. And I doubt I get a majority with me on that anyway
Tor'por
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track,
With poison in my wine cup, and daggers at my back."
- Robert E. Howard
"When I was a fighting-man, the kettle-drums they beat,
The people scattered gold-dust before my horses feet;
But now I am a great king, the people hound my track,
With poison in my wine cup, and daggers at my back."
- Robert E. Howard
- TF - The Fortress
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Re: New Rules - Under Construction
I think the fair call on this is those dwarves who can use magic lose their bonus at a rate equal to their mage level. Represents the stronger they grow in magic the less resistant they are.
Those who aren't casters lose nothing.
Allows for those who want to do the Karamuhl arcane and keeps it balanced.
Those who aren't casters lose nothing.
Allows for those who want to do the Karamuhl arcane and keeps it balanced.
The Fortress!
Morwe of Cuiraécen
Face each day like a storm;
Respect it;
Fear it;
Endure it;
Thrive in it!
Morwe of Cuiraécen
Face each day like a storm;
Respect it;
Fear it;
Endure it;
Thrive in it!
- BB - Bronzebeard
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Re: New Rules - Under Construction
I have always been for Dwarven arcane casters. While don't prefer it, don't have a problem with losing the magic resistance.
Brom Bronzebeard
The Wizard Under the Mountain
The Wizard Under the Mountain