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Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 2:20 pm
by CIC - Duke Cicero
DM Juan wrote:
Fri Jan 29, 2021 12:32 pm
it is too damn hot!
"Milk was a BAD choice!"

Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 2:20 pm
by RaH - Rassan al Hamam
DM Juan wrote:
Fri Jan 29, 2021 12:58 pm
Summer 20
Fall/Spring 0
Winter 40

I kind of like inverting a bit the attrition seasons, for a change of pace. The above implies that the weather really fluctuates hard between hot/cold.


When you use the NWPs to reduce attrition, do you acctually have to roll the numbers you have or is it auto succeed? I have never seen any attrition rolls in previous games.

Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 2:22 pm
by TF - The Fortress
I hope we have to roll to succeed at the NWP or I just wasted putting them with the character I did LOL

Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 2:26 pm
by RaH - Rassan al Hamam
Well I thought its enough to just have the NWPs and not need to roll.

Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 2:28 pm
by YK - Yuri Khavlor
RC - Riva wrote:
Fri Jan 29, 2021 2:22 pm
I hope we have to roll to succeed at the NWP or I just wasted putting them with the character I did LOL
Your province + fortification levels provide a garrison space for armies. If they are not moving no attrition check is needed.

Exceeding the garrison capacity, marching, or sieging/occupying would result in a check.

Based on the ruling for blocking settlers, to apply NWPs in order to reduce attrition requires a 'declare war' action

Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 2:29 pm
by TF - The Fortress
I intend lots of war :)

Re: New Rules - Under Construction

Posted: Fri Jan 29, 2021 3:01 pm
by DM Juan
Correct, I have rolled them in the background during war actions.

Re: New Rules - Under Construction

Posted: Sat Jan 30, 2021 4:27 pm
by DM Juan
Dwarven and Halfling Wizards

I believe they should lose their bonus to saves (actually now that I say that, I am not sure BR Halflings had the bonus to saves anyway) from CON. They were supposed to represent their resistance to all things magic, because they couldn't use magic.

Re: New Rules - Under Construction

Posted: Sat Jan 30, 2021 4:29 pm
by AaH - Avicerra al Hamam
But then maybe Magic items dont have the 20% fail chanse for them?

Re: New Rules - Under Construction

Posted: Sat Jan 30, 2021 4:37 pm
by JB - Jana Boulderbrew
According to the BR Rulebook, halflings have the bonus, but only elves, half-elves and blooded humans can be wizards.. (and to be complete, only humans can be magicians according to those rules)

..so having both seems a little extreme when considering saving throws.