New Wizard and Priest Realm Spells
- WM - The Waste Mage
- King
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New Wizard and Priest Realm Spells
This is for brainstorming ideas for new realm spells. Try to make them original and not a slight variation of an existing spell. Wizard realm spells have 13 about sources and key lines that have never been used.
- TH - The Hunt
- Emperor
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Re: New Wizard and Priest Realm Spells
Mount Deismaar Eruption
Requires: Source 10
Description: Self-explanatory.
Joking aside, I think most of the room for new spells is at the high end.
Requires: Source 10
Description: Self-explanatory.
Joking aside, I think most of the room for new spells is at the high end.
"The Hunt rides. The Hunt protects."
- WB - Water's Blessing
- King
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Re: New Wizard and Priest Realm Spells
For priest realm spells, I've always thought there should be (at least) 1 realm spell for each sphere.
WB - Temple of the Water's Blessing
"You can be forgiven, if you make amends..."
"You can be forgiven, if you make amends..."
- HW - Halmond Westerly
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Re: New Wizard and Priest Realm Spells
What about a realm spell sized Banish Spell?
Effective against summoned undead (not effecting those raised by the fallen, just those that come in through portals), preventing them from being ported into a province, or for those already in the province, banishing them back into the Shadow.
Effective against summoned undead (not effecting those raised by the fallen, just those that come in through portals), preventing them from being ported into a province, or for those already in the province, banishing them back into the Shadow.
We few, we happy few, we band of brothers. For he to-day that sheds his blood with me shall be my brother; be he ne'er so vile,
this day shall gentle his condition.
this day shall gentle his condition.
- TH - The Hunt
- Emperor
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Re: New Wizard and Priest Realm Spells
Ward Realm has a similar effect.
"The Hunt rides. The Hunt protects."
- HW - Halmond Westerly
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- Location: USA
Re: New Wizard and Priest Realm Spells
Similar, yes, but they can use their powers to remain (possibly).
I'm talking a higher level that would simply banish them back, no additional opportunity to remain, and would be less targeted by alignment. Optional to be able to allow specific units to be unaffected, aster chooses at time of casting.
It's a clear upgrade to the existing spell.
I'm talking a higher level that would simply banish them back, no additional opportunity to remain, and would be less targeted by alignment. Optional to be able to allow specific units to be unaffected, aster chooses at time of casting.
It's a clear upgrade to the existing spell.
We few, we happy few, we band of brothers. For he to-day that sheds his blood with me shall be my brother; be he ne'er so vile,
this day shall gentle his condition.
this day shall gentle his condition.
- DCT - Destiny Corben-Talas
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Re: New Wizard and Priest Realm Spells
Trust me, the setting ward spell already is brutal, saved us a lot of times in a former campaign
“No dimensions are closed to the ones in service of the Universal Law.”
Nur Hayati Corben-Talas
Nur Hayati Corben-Talas
- HW - Halmond Westerly
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- Location: USA
Re: New Wizard and Priest Realm Spells
That's fine, just a suggestion.
We few, we happy few, we band of brothers. For he to-day that sheds his blood with me shall be my brother; be he ne'er so vile,
this day shall gentle his condition.
this day shall gentle his condition.
- MS - Meaghan Smith
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Re: New Wizard and Priest Realm Spells
A Turn Undead realm spell that isn't locked to having the Bloodline ability is oddly not present. And I'd agree, a spell which targets summons (ie those summoned ogres or gnolls) would be appropriate.
Meaghan 'the Smith'
Baroness-Elector of Graven, Countess of Gravendale, Merchant-Princess of the Graven Trading Federated Order
"What has been built cannot be destroyed, save by those without vision, heart, or inspiration."
Baroness-Elector of Graven, Countess of Gravendale, Merchant-Princess of the Graven Trading Federated Order
"What has been built cannot be destroyed, save by those without vision, heart, or inspiration."
- TH - The Hunt
- Emperor
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- Joined: Sat Aug 04, 2018 4:27 pm
Re: New Wizard and Priest Realm Spells
I'm not seeing it. If it doesn't do what the Ward Realm or Protection from Realm Magic spell does, it can do what the Dispel Realm Magic spell does. Dispel Realm Magic works just fine on summoned armies, as well as armies subject to any other spell.
"The Hunt rides. The Hunt protects."