Things to do?
Posted: Wed Apr 17, 2019 12:16 pm
Please add any if you know of discussions but didn't list them here yet (just a quick list so I remember, partially)
Run the pre-turn 1 sheet.
Add any military starting units (or perhaps it really ought to be before pre-game tax phase, for scouting reports, and as a cost of having a unit/ship)
Add any Longships (see above comment, likely potentially move to pre-income generation)
Work out war rules/what are we using? BirBattle, how much can I modify it easily? Re-write war rules if using it, no more levels... etc
Buildings should be done
Note that I updated City Founding. It will take a long while before it is relevant, but just for consistency.
Note that I removed scaling RP/GB bids. It was too confusing, especially on the defensive side, and wasn't working properly as intended.
Things needed to be confirmed at top of Turn Reports:
- How many resource buys do you have?
- How many settlers do you have?
Run the pre-turn 1 sheet.
Add any military starting units (or perhaps it really ought to be before pre-game tax phase, for scouting reports, and as a cost of having a unit/ship)
Add any Longships (see above comment, likely potentially move to pre-income generation)
Work out war rules/what are we using? BirBattle, how much can I modify it easily? Re-write war rules if using it, no more levels... etc
Buildings should be done
Note that I updated City Founding. It will take a long while before it is relevant, but just for consistency.
Note that I removed scaling RP/GB bids. It was too confusing, especially on the defensive side, and wasn't working properly as intended.
Things needed to be confirmed at top of Turn Reports:
- How many resource buys do you have?
- How many settlers do you have?