Expanding Summoning
Expanding Summoning
Summoning
(Conjuration/Summoning)
Regency: 4RP/unit
Gold: 2GB/unit
Duration: 1 Turn + 1 Action/level
Using a powerful summoning spell, a wizard creates an army to do his bidding. At third level, a Wizard can summon 2x Gnollish Irregulars, at sixth level she could summon 2x Orog Infantry or Archers, or 4 Gnollish Irregulars, and at 9th: 2 Stonecrown Ogres, or 4 Orogs, or 6 Gnolls. At 12th, 4 Stonecrown Ogres, 6 Orogs, or 8 Gnolls.The army is available to defend where they are summoned the action they are summoned, but cannot move until the following action.
Considering restructuring it, though, to "summoning Points" that can be spent on different tiers of units.
Something like: 2 points per caster-level; each gnoll irregular = 3 points, each Orog = 5 points, each Stonecrown Ogre = 8 points
Cost:
1RP per 2 summon points, plus 1RP per 2 units (2 Stonecrown = 16pts, and 2 units == 9RP; 6 Irregulars = 18pts, and 6 units == 14RP)
1GB per 4 summon points, plus 1GB per 2 units (2 Stonecrown = 16pts, and 2 units == 5GB; 6 Irregulars = 18pts, and 6 units == 8GB)
(Conjuration/Summoning)
Regency: 4RP/unit
Gold: 2GB/unit
Duration: 1 Turn + 1 Action/level
Using a powerful summoning spell, a wizard creates an army to do his bidding. At third level, a Wizard can summon 2x Gnollish Irregulars, at sixth level she could summon 2x Orog Infantry or Archers, or 4 Gnollish Irregulars, and at 9th: 2 Stonecrown Ogres, or 4 Orogs, or 6 Gnolls. At 12th, 4 Stonecrown Ogres, 6 Orogs, or 8 Gnolls.The army is available to defend where they are summoned the action they are summoned, but cannot move until the following action.
Considering restructuring it, though, to "summoning Points" that can be spent on different tiers of units.
Something like: 2 points per caster-level; each gnoll irregular = 3 points, each Orog = 5 points, each Stonecrown Ogre = 8 points
Cost:
1RP per 2 summon points, plus 1RP per 2 units (2 Stonecrown = 16pts, and 2 units == 9RP; 6 Irregulars = 18pts, and 6 units == 14RP)
1GB per 4 summon points, plus 1GB per 2 units (2 Stonecrown = 16pts, and 2 units == 5GB; 6 Irregulars = 18pts, and 6 units == 8GB)
- RaH - Rassan al Hamam
- Posts: 324
- Joined: Wed Apr 10, 2019 10:43 am
Re: Expanding Summoning
4 Stonecrows sounds a bit much at 12. 3 sounds better.
Re: Expanding Summoning
That is why the summon-pts work better, I think
- TH - The Hunt
- Emperor
- Posts: 1224
- Joined: Sat Aug 04, 2018 4:27 pm
Re: Expanding Summoning
So much for quadratic wizards, huh?
I noticed that wizards were always summoning the most powerful units possible. That doesn't seem right. There's options for a reason.
I noticed that wizards were always summoning the most powerful units possible. That doesn't seem right. There's options for a reason.
"The Hunt rides. The Hunt protects."
Re: Expanding Summoning
Yeah, this would allow easier mix/match.
- RaH - Rassan al Hamam
- Posts: 324
- Joined: Wed Apr 10, 2019 10:43 am
Re: Expanding Summoning
Well 1 reason for that is that the costs are for each unit.
With 4 RP and 2GB per unit its much cheaper to get the big units. If you ever want someone to summon smaller units, the costs need to be adjusted.
Example for Level 9 wizard: 24 GB 12 RP for 6 Gnolls or 8 RP and 4 GB for 2 Ogres. I think that's unbalanced.
With 4 RP and 2GB per unit its much cheaper to get the big units. If you ever want someone to summon smaller units, the costs need to be adjusted.
Example for Level 9 wizard: 24 GB 12 RP for 6 Gnolls or 8 RP and 4 GB for 2 Ogres. I think that's unbalanced.
- WM - The Waste Mage
- King
- Posts: 667
- Joined: Fri Aug 03, 2018 11:41 am
Re: Expanding Summoning
1 GB and 1 RP per 2 or 3 Summon points? And you don't have to use all of them.
:lol:
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:l
:lol:
:lol: :lol:
:lol:
:l
Last edited by WM - The Waste Mage on Sun Jan 03, 2021 3:22 am, edited 1 time in total.
- LMC - Lord Mayor Cowell
- Posts: 252
- Joined: Sun Feb 09, 2020 5:04 pm
Re: Expanding Summoning
Makes for more of a steady power progression to, rather then big jumps. Sounds good.
Lord Mayor Cowell VI
- RaH - Rassan al Hamam
- Posts: 324
- Joined: Wed Apr 10, 2019 10:43 am
Re: Expanding Summoning
2 points per caster level.
Gnoll =3, Orog =6 Ogre =9
Cost: Each point costs 0.5 RP and 0.25 GB
Would mean at level 9:
9 RP and 4.5 Gold and you would get 6 Gnolls, or 3 Orogs, or 2 Ogres.
Does that sound balanced? Im still having an issue of comparing the ogres to other units.
Gnoll =3, Orog =6 Ogre =9
Cost: Each point costs 0.5 RP and 0.25 GB
Would mean at level 9:
9 RP and 4.5 Gold and you would get 6 Gnolls, or 3 Orogs, or 2 Ogres.
Does that sound balanced? Im still having an issue of comparing the ogres to other units.
Last edited by RaH - Rassan al Hamam on Thu Aug 06, 2020 4:44 pm, edited 1 time in total.
- RaH - Rassan al Hamam
- Posts: 324
- Joined: Wed Apr 10, 2019 10:43 am
Re: Expanding Summoning
Maybe the smaller creatures need to cost more? Or cost at lower levels cost should be higher?