Questions - Diaspora IV

User avatar
YK - Yuri Khavlor
King
Posts: 692
Joined: Sat Aug 04, 2018 5:13 pm

Re: Questions - Diaspora IV

Post by YK - Yuri Khavlor » Tue Jan 26, 2021 6:11 pm

AP - Apiskopalny Piekielne wrote:
Tue Jan 26, 2021 5:50 pm
DM Juan wrote:
Tue Jan 26, 2021 5:47 pm
Navigation already does something... sea as a terrain type could work, I guess.
Is permafrost a valid terrain type this game?

Perhaps change permafrost to 'Parts unknown' as a catch-all for off map and sea zone adventures?
Or perhaps Terrain mastery Coastal, would apply to any seazones and provinces along a Sea coast. Would remain useable even after exploration phase completed.
YK - Yuri Khavlor
Lord Mayor of Lyssan
“Nature is not cruel, but pitilessly indifferent. The hardest lesson for one to learn, is to admit that things might be neither good nor evil, but simply callous -- indifferent to all suffering"

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions - Diaspora IV

Post by DM Juan » Tue Jan 26, 2021 6:42 pm

Coastal for coastal waters, deep sea for the deeper waters - maybe. It would probably eventually stay relevant for naval wars.

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions - Diaspora IV

Post by DM Juan » Wed Jan 27, 2021 9:00 am

Can I block settlers with military units?
Yes, if you position a military unit in an unclaimed province that you have explored, and the unit arrives before the other party's settlers, you can prevent them settling the province. Your unit will be subject to attrition checks, and you cannot modify those checks without using a "declare war action" to support them with your leadership.

User avatar
CSF - Flint
Posts: 414
Joined: Fri Apr 05, 2019 6:32 pm

Re: Questions - Diaspora IV

Post by CSF - Flint » Wed Jan 27, 2021 12:52 pm

Build Speeds:
Fast: d6+3, 2 wasted (net increase of 3GB per turn at a cost of 5GB)

When it comes to speed building shrine, Am I paying the acceleration costs in GB or RP?
Captain Shanol Flint

User avatar
TF - The Fortress
Posts: 434
Joined: Mon Oct 12, 2020 2:54 pm

Re: Questions - Diaspora IV

Post by TF - The Fortress » Wed Jan 27, 2021 12:54 pm

RP
The Fortress!

Morwe of Cuiraécen

Face each day like a storm;
Respect it;
Fear it;
Endure it;
Thrive in it!

User avatar
RaH - Rassan al Hamam
Posts: 324
Joined: Wed Apr 10, 2019 10:43 am

Re: Questions - Diaspora IV

Post by RaH - Rassan al Hamam » Wed Jan 27, 2021 12:57 pm

Wasn't the range min 1 and otherwise equal to the shrine level? So the first level of shrine would not impact the range.

User avatar
WM - The Waste Mage
King
Posts: 667
Joined: Fri Aug 03, 2018 11:41 am

Re: Questions - Diaspora IV

Post by WM - The Waste Mage » Wed Jan 27, 2021 1:01 pm

You can act in your province and in every province or sea zone it borders. Then when you build a shrine or put money into court like the old games you increase it by 1 for each shrine level or for each GB you put into court.
So no shrine and nothing in court you can act in your province and any bordering province. To act 2 provinces away you need +1 for Shrine. 3 provinces away you need +2. And so on.

User avatar
RaH - Rassan al Hamam
Posts: 324
Joined: Wed Apr 10, 2019 10:43 am

Re: Questions - Diaspora IV

Post by RaH - Rassan al Hamam » Wed Jan 27, 2021 1:02 pm

Are academies special buildings like 2 rounds ago or free ones like last round?

User avatar
DM Juan
Site Admin
Posts: 3503
Joined: Tue Jun 26, 2018 12:01 pm

Re: Questions - Diaspora IV

Post by DM Juan » Wed Jan 27, 2021 1:05 pm

Academies were special buildings last round, I think it was a free building for Priests of Moradin

User avatar
RaH - Rassan al Hamam
Posts: 324
Joined: Wed Apr 10, 2019 10:43 am

Re: Questions - Diaspora IV

Post by RaH - Rassan al Hamam » Wed Jan 27, 2021 1:06 pm

I guess I was a priest of Moradin last round :P

Post Reply