Questions - Isles II

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DM Juan
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Re: Questions - Isles II

Post by DM Juan » Thu Nov 11, 2021 2:23 pm

It is the Academy based in Dainn (controlled by TS/inheriter domain to AA), where you could have spent your formative years to have more XP and stats at start.

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CIC - Duke Cicero
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Re: Questions - Isles II

Post by CIC - Duke Cicero » Thu Nov 11, 2021 5:16 pm

Are any unique tier IV units available at start, or will they have to be researched?
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DM Juan
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Re: Questions - Isles II

Post by DM Juan » Thu Nov 11, 2021 5:22 pm

Will need to be researched, all base ship types (incl Caravel, Barge) are available at start as well.

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Re: Questions - Isles II

Post by CIC - Duke Cicero » Thu Nov 11, 2021 5:47 pm

re: gnoll units ...

Are these the correct equivalencies?

Gnoll marauders = cavalry?
Gnoll heavy marauders = knights?
Gnoll guard = elite infantry?
Gnoll scavengers = scouts?

Just for training/resource requirements
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A man so quick, he's even fast asleep!

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DM Juan
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Re: Questions - Isles II

Post by DM Juan » Thu Nov 11, 2021 5:54 pm

Yup

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TH - The Hunt
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Re: Questions - Isles II

Post by TH - The Hunt » Thu Nov 11, 2021 5:55 pm

Gnolls don't ride, so they use endurance instead of riding skill for cavalry-equivalent units. Otherwise yes.
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DM Juan
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Re: Questions - Isles II

Post by DM Juan » Thu Nov 11, 2021 5:57 pm

That's correct, their stats are the same, but they are not mounted units

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CIC - Duke Cicero
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Re: Questions - Isles II

Post by CIC - Duke Cicero » Thu Nov 11, 2021 6:01 pm

They don't ride ... they just get on all fours!
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A man so deep, he's almost unfathomable!
A man so quick, he's even fast asleep!

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TF - The Fortress
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Re: Questions - Isles II

Post by TF - The Fortress » Thu Nov 11, 2021 6:04 pm

GB - Grimm Bronzebeard wrote:
Thu Nov 11, 2021 2:20 pm
What is the Dainn Academy?
It is where all the cool kids go to become future regents...and all 'cool' regents went to become who they are today!
The Fortress!

Morwe of Cuiraécen

Face each day like a storm;
Respect it;
Fear it;
Endure it;
Thrive in it!

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Re: Questions - Isles II

Post by CIC - Duke Cicero » Thu Nov 11, 2021 7:25 pm

Trade routes still need to be looked at, right? I was trying to figure out what I needed for a fleet to support my sea routes, and found trade routes belonging to others between provinces where only I had guilds.
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A man so quick, he's even fast asleep!

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